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dc.contributor.advisorVaquero Cristóbal, Raquel
dc.contributor.authorLópez Ruíz, Isabel María
dc.date.accessioned2019-07-11T09:20:35Z
dc.date.available2019-07-11T09:20:35Z
dc.date.created2019-05
dc.date.issued2019-05
dc.date.submitted2019-06
dc.identifier.urihttp://hdl.handle.net/10952/3980
dc.language.isoeses
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subjectInnovación educativaes
dc.subjectEducación físicaes
dc.subjectTICes
dc.titleSgames Active Classroon: Proyecto de Innovación para el aumento de la práctica de actividad física en Educación Secundaria Obligatoriaes
dc.typemaster thesises
dc.rights.accessRightsopen accesses
dc.description.disciplineEducaciónes


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Attribution-NonCommercial-NoDerivatives 4.0 Internacional
Except where otherwise noted, this item's license is described as Attribution-NonCommercial-NoDerivatives 4.0 Internacional